The Caligula Effect 2’s Intriguing Combat System The story will keep you interested from beginning to end. Not to mention, being able to do little missions around the (slightly) open world to befriend other people as well, with some expert scenarios created by former Persona writer, Tadashi Satomi. You are given little story missions with your companions to learn more about them and to help build your friendship. This story, although quirky and corny in parts, is relatively fleshed out with some pretty good character progression as well. You are then tasked with recruiting people to help you take on these musicians and fight your way back to reality as members of the Go-Home Club… Part 2. You are told that all of this has happened before within a place called Mobius and that Kai broke her way in to help put an end to this fake world. Kai tells you everything from some key points that occurred in the last game, to how she needs to stop Regret as people in the real world are falling into comas. At least I’m guessing it’s Kai, as all you’re given is a greek letter. You then begin to have dreams when you suddenly and coincidentally have an encounter on a train with a virtua-doll by the name of Kai. With some expert scenarios created by former Persona writer, Tadashi Satomi. You start to investigate this new dream world and realize that Regret is seen as a Goddess, with her own henchmen and women called Obbligato Musicians. Basically, everyone in this world has a storied past where they have made mistakes and Regret is “freeing” them by creating a dream world. The Caligula Effect 2 kicks off with your character waking up next to a lady called Regret, telling you that you are now in a world called Redo and that everyone in this world has regrets. Our VIDEO REVIEW of The Caligula Effect 2! A Quirky, Yet Gripping Story
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